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Angel Statue Scan

3D Scan - 2025

Responsibilities

Responsible for all aspects

Programs Used

RealityScan Mobile

Autodesk Maya

Blender
Substance Painter

xNormal

3D scan made with the RealityScan mobile app and rendered in Blender.

 

I was able to take the original high-poly scan and convert it into a cleaner low-poly mesh in Maya, with baked normals through xNormal from the high-poly mesh. I used the original base color map and baked it on the low-poly mesh as well, and combined it with the new baked normal map in Substance Painter. 

© Kylie Thomas 2025

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