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Angel Statue Scan
3D Scan - 2025

Responsibilities
Responsible for all aspects
3D scan made with the RealityScan mobile app and rendered in Blender.
I was able to take the original high-poly scan and convert it into a cleaner low-poly mesh in Maya, with baked normals through xNormal from the high-poly mesh. I used the original base color map and baked it on the low-poly mesh as well, and combined it with the new baked normal map in Substance Painter.

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