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Plunder
Fictional Commercial - 2025
Responsibilities
Exterior Environment Artist, Virtual Art Director and Operator, Editing Lead, and Color Grading
Programs Used
Unreal Engine 5
Davinci Resolve
Plunder is a fictional, pirate themed cream soda commercial made using an ICVFX LED screen that follows a pirate realizing that his treasure has been thwarted by his rival.
Plunder was made for TAMU's Summer Industry Course (SIC), a 10 week course in collaboration with industry mentors from Captiv Studios. I worked as a Virtual Art Director as well as helped operate our environments on the LED screen. I was responsible for all exterior enviornments, editing our 60 second deliverable, and all color grading.

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